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When designing an app, an important thing to consider in your app is how to display content. In our design guidelines, we have provided three standard views: Grid, List and Full screen which we think will cover most situations. Grid view Content divided into rows and columns is referred to as a grid view. The ...
Many of you must have noticed the call for core apps proposals that’s being run by the Ubuntu Community team. The response has been great, thanks to everyone taking part! In the Design Team, we thought that we could chip in to this effort and come up with some design concepts that reflect the vision ...
We want everyone to design and build beautiful and usable apps, and the App Design Guides help us do just that! So to kick things off, if you’re thinking about how to layout your app in portrait view, here’s how. Core layout Your app must have A header on the top of the screen, which ...
We’re very excited to have just released the first version of the App Design Guides, the go-to destination to design and build beautiful and usable apps for Ubuntu on phones! There is also a very handy Ubuntu user interface toolkit preview for developers. We believe technology should be available to everyone. Going mobile is a big ...
Presenting Ubuntu on phones last month caused a bit of a stir in the tech press. One of the main takeaways has been its assertion on an interface that’s based on direct and instant access to common functions via the edges of the screen. Since this is quite a disruption from traditional hard-key or soft-button ...
Raring Ringtail is well under way with delicious new visual elements being dropped in all the time, and the new default wallpaper has already landed. Now it’s our turn to add some community contributed assets to the mix in the form of the wallpapers submitted by us, the users of Ubuntu. Last cycle we limited ...
With the recent reveal of Ubuntu on phones, and now the release of an example “Notes” application and toolkit , we thought this would be a great opportunity to share a summary of the process we went through for the design of the application itself. Why it is needed There has been a lot of research ...
Wow! How do you know you’ve made something great? Some good indicators are press coverage, an award and a visit by Will.i.am. The first day at CES showed that the mobile industry and many, many (no, really!), many people are impressed and intrigued by Ubuntu for the phone. 1. Amazing interest Online, on the first ...
As you’ve probably seen, Canonical has just announced Ubuntu on phones. We’re all very excited about it, especially since so many of us have been working hard on this project. Here’s an insight into the design of the new phone pages on ubuntu.com. Deciding what to say The tricky part when designing pages to show ...
Leading open PC platform with huge global following announces mobile version for network operators, OEMs and silicon vendors Fast, beautiful interface for entry level smartphones Unique PC experience on superphones when docked with a monitor, keyboard and mouse Ubuntu raises the bar for mobile UI design, for richer and more immersive apps ...
To solve a design problem, define the target user, test the existing solution (if any), evaluate alternative solutions, and test with real users. The more of these steps you can follow, the better the results. ...