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Blog posts tagged
"Design"


Canonical
10 September 2013

Wednesday App Design Clinic

Ubuntu Design

Since Ubuntu touch was announced, its been fantastic to see the variety of apps you’ve been developing, from shopping lists to word games, to apps that aid your daily commute. As the Ubuntu Touch platform gets bigger and better, myself and the design team have been receiving more requests for feedback on designs, as well ...


Canonical
10 September 2013

Join in UbuntuVoice: be the voice of millions of Ubuntu users

Cloud and server User Experience

In past years, we have had many Ubuntu users getting involved in helping with our user research. Now we feel it’s time to form a user research network, which we’re calling: UbuntuVoice. So,  if you want to: be the voice of over 20 million Ubuntu users. You will have the opportunities to take part in ...


Canonical
20 August 2013

Music app: focus on the content

Ubuntu Featured

Music apps that allow users to switch between player and queue mode can be quite complex. Some challenges of music apps in general: Deep navigation through the music library: Home › Artists › Artist › Album › Play queue Switching between play queue and library And a challenge unique for the Ubuntu phone: Keeping play ...


Canonical
16 August 2013

Usability testing: how do we design effective tasks

Cloud and server User Experience

Previously, Charline Poirier provided an excellent post about how to recruit representative participants for usability testing. To continue the story, we are going to talk about the next stage: developing effective task sets, which is a crucial part of a test protocol. We conduct usability testing iteratively and throughout the product li ...


Canonical
6 August 2013

Calendar App Visuals

Ubuntu User Experience

Over the past few weeks we’ve been exploring visual directions for the calendar app. It’s a pretty exciting opportunity to create something fresh and at the same time useful. In this post I’ll take you through some of the directions we’re looking at right now and where we hope to eventually go. At this stage ...


Canonical
26 July 2013

Ubuntu Edge: Design process

Ubuntu Featured

Right… so where should we start? First post. Hello, my name is Chee, and I am an industrial designer. In this post I will share some materials, stories and process during the development of the Ubuntu Edge.   We started off by pulling the key elements of the Suru theme, and expanded on that, in ...


Canonical
18 July 2013

Shorts visual exploration

Ubuntu Featured

Hey After all the work we have done on the Rituals app designs it was time to start exploring other core apps. I thought it would be good to share with you our recent exploration of the RSS Reader App. Please note that those are only the key screens and settings are not covered yet. ...


Canonical
12 July 2013

See your photos and illustrations in Ubuntu 13.10

Ubuntu Design

Each cycle we get together as a community to select some fine default wallpapers for the new release of Ubuntu. Your pictures and illustrations could be in the 13.10! ...


Canonical
2 July 2013

Unlocking the phone

Ubuntu User Experience

Edges are special to us. We use them for finding apps, tools and system services, so using the edges will be second nature to Ubuntu phone users. By using the launcher, how to launch your favourite app will become ingrained in your muscle memory of the left edge. The design vision behind Ubuntu for phones includes ...


Canonical
28 June 2013

Shorts: add, edit, share and adjust

Ubuntu Notes

In my previous blog post, we looked at the key screens for Shorts, the organic grid and the reading view. You can read about the list view behaviour in this document. In this post, I would like to look at journeys for adding and editing content, sharing an article and adjusting the reading view. Sharing ...


Canonical
25 June 2013

Latest design guides

Ubuntu User Experience

It’s been a while since our last update to the app design guides so I thought it was about time I shared the latest additions to this growing resource. Screen sizes A brief intro to the framework we use for designing for a scalable OS – the grid unit. With a link directly to a more detailed ...


Canonical
21 June 2013

Solving multiple calendar views

Ubuntu User Experience

One of the key challenges with designing calendar applications is the number of ways you can display your time, whether it’s by year, month, week or day. After a lot of good old fashioned hard work, we refactored navigation by making the tab header the key to switching between views. Although the direction I’ll take ...