Skip to main content

Your submission was sent successfully! Close

Thank you for signing up for our newsletter!
In these regular emails you will find the latest updates from Canonical and upcoming events where you can meet our team.Close

Thank you for contacting us. A member of our team will be in touch shortly. Close

  1. Blog
  2. Article

Canonical
on 10 June 2014


Our Apps and Platform teams took part at a design/engineering sprint on the beautiful island of Malta in May, and we thought we would share some pics to show a peek into “behing the scenes” and people working on the apps and operating system.

The sprint itself was a great experience, with over 150 people, engineers and designers, working together and planning out the next steps. Refined designs for mobile apps such as Browser, Camera and Telephony suite (Dialer, Contacts and Messaging) were unveiled and implementation got well underway, and on the platform team Scopes are starting to look really beautiful on the phone. There were plenty of tech demos and talks ranging from Cloud to Convergence to Mobile to Internet of Things – it was great to see everyone hacking, designing and discussing together about super exciting things. A good reminder that although Canonical has grown in size, at the core it still feels like a startup in a good sense.

It is an interesting time coming up to the release of the phone hardware, and these two weeks at Malta were a brilliant opportunity for all teams to sync up, work hard and squeeze in some R&R in the evenings too. Sun, great grilled seafood and the historical buildings of Valeta – it was fantastic to work in such a beautiful setting, and we cannot wait to get all the new goodies in the hands of people.

Related posts


Maximilian Blazek
6 November 2024

Designing Canonical’s Figma libraries for performance and structure

Design Article

How Canonical’s Design team rebuilt their Figma libraries, with practical guidelines on structure, performance, and maintenance processes. ...


Julie Muzina
13 August 2024

Visual Testing: GitHub Actions Migration & Test Optimisation

Design Article

What is Visual Testing? Visual testing analyses the visual appearance of a user interface. Snapshots of pages are taken to create a “baseline”, or the current expectation of how each page should appear. Proposed changes are then compared against the baseline. Any snapshots that deviate from the baseline are flagged for review. For example ...


Ana Sereijo
19 April 2024

Let’s talk open design

Design Article

Why aren’t there more design contributions in open source? Help us find out! ...